template <class Class> class ComponentEntryPoint
This class implements the component dispatching glue function. All you really need to know about this is that you need to put the following:
COMPONENT_ENTRY(MyAudioUnitClassName)into your AudioUnit class's source file.
Dispatch |
public static method |
static ComponentResult Dispatch( ComponentParameters* params, Class* obj );
Dispatch component selector glue code.
Register |
public static method |
static Component Register( OSType compType, OSType subType, OSType manufacturer );
Register the component.